I worked with games even whilst I was at school and helped design and develop one the world’s first massively multiplayer persistent worlds, the Play by Mail game Crasimoff’s World with KJC Games. I eventually took over the running of that game and created the company Crasiworld where I designed, developed and ran numerous titles for over 17 years. Getting caught up in education, I wound up the company but soon found that my new found passion for teaching and my passion for games were not mutually exclusive. So here I am digging, prodding and sometimes creating in the arena of serious games. And keeping my feet on the ground are...
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